NavigationMatrixPatterns - MusterSolution - Lösungsolutions for higher cubes and other types - Lösungen für größere Würfel und andere TypenLinksspeedcubing - Schnelldrehendiary - Tagebuchpoetry - Poesiequicklink speedcubing - Schnellzugriff Schnelldrehenagainst righteous - gegen Rechtsabout me - über michmail to Admin - email an den AdministratorImpressumJF-system compared by web authors - JF-System-Vergleich über Web-Autoren
Deutsch Ecken positiv drehen, Kanten NS wenden - kein Tausch english twisting corners positive, flipping edges NS - no permuting
Corners Moved Straight - Edges Moved Straight 1Corners Moved Straight - Edges Moved Straight 2Corners Moved Straight - Edges Moved Diagonal P1Corners Moved Straight - Edges Moved Diagonal P2Corners Moved Straight - Edges Moved Diagonal M2Corners Moved Straight - Edges Moved Diagonal M1CMD1 EMS1CMD2 EMS1Corners Moved Diagonal 2 - Edges Moved Diagonal P1Corners Moved Diagonal 1 - Edges Moved Diagonal P1Corners Moved Positive - the long arm is the 'arrowpeak'Corners Moved Negative - the long arm is the 'arrowpeak'Corners Moved ParallelCorners Moved CrossEdges Moved Positive - the long arm is the 'arrowpeak'Edges Moved Negative - the long arm is the 'arrowpeak'Edges Moved ParallelEdges Moved CrossG-Permutation - Nose UpG-Permutation - Hand UpG-Permutation - Hand DownG-Permutation - Nose DownEdges Flipped NeighboursEdges Flipped OppositeEdges Flipped AllCorners Twisted StraightCorners Twisted NeighboursCorners Twisted DiagonalCorners Twisted PositiveCorners Twisted NegativeCorners Twisted RegularCorners Twisted IrregularCorners Moved Straight - Twisted StraightCorners Moved Straight - Twisted NeighboursCorners Moved Straight - Twisted DiagonalCorners Moved Straight - Twisted PositiveCorners Moved Straight - Twisted NegativeCorners Moved Straight - Twisted IrregularCorners Moved Straight - Twisted Regular
Twisting Corners & Flipping EdgesCorners Moved StraightCorners Moved DiagonalCorners Moved Positive - the long arm is the 'arrowpeak'Corners Moved Negative - the long arm is the 'arrowpeak'Corners Moved ParallelCorners Moved CrossFlipping EdgesEdges Moved StraightEdges Moved DiagonalEdges Moved Positive - the long arm is the 'arrowpeak'Edges Moved Negative - the long arm is the 'arrowpeak'Edges Moved ParallelEdges Moved Crossbest browser - Bester Browsercolor distribution - Farbverteilung
from intact cube to intact cube sequencesTurning MiddlestonesCorners Twisted StraightCorners Twisted NeighboursCorners Twisted DiagonalCorners Twisted PositiveCorners Twisted NegativeCorners Twisted RegularCorners Twisted IrregularCorners Twisted Positive Mixed - webauthors sequencesCorners Twisted Positive - Edges Flipped Neighbours M1 - webauthors sequencesCorners Twisted Positive - Edges Flipped Neighbours P1 - webauthors sequencesCorners Twisted Positive - Edges Flipped Neighbours M2 - webauthors sequencesCorners Twisted Positive - Edges Flipped Neighbours P2 - webauthors sequencesCorners Twisted Positive - Edges Flipped Opposite 1 - webauthors sequencesCorners Twisted Positive - Edges Flipped Opposite 2 - webauthors sequencesCorners Twisted Positive- Edges Flipped All - webauthors sequences
Corners Twisted Positive Clear - edges and corners are fixCorners Twisted Positive Mixed - only corners are fixCorners Twisted Positive Mixed - no position is sureCorners Twisted Positive Mixed - webauthors sequences1 situationEdges Flipped NeighboursEdges Flipped OppositeEdges Flipped AllEdges Moved Positive - the long arm is the 'arrowpeak'Edges Moved Negative - the long arm is the 'arrowpeak'Edges Moved ParallelEdges Moved Cross
Corners Twisted Positive - Edges Flipped Opposite 1 - edges and corners are fixCorners Twisted Positive - Edges Flipped Opposite 1 - only corners are fixCorners Twisted Positive - Edges Flipped Opposite 1 - no position is sureCorners Twisted Positive - Edges Flipped Opposite 1 - webauthors sequences1 situationCorners Twisted Positive - Edges Flipped Opposite 2 - edges and corners are fixCorners Twisted Positive - Edges Flipped Opposite 2 - only corners are fixCorners Twisted Positive - Edges Flipped Opposite 2 - no position is sureCorners Twisted Positive - Edges Flipped Opposite 2 - webauthors sequences1 situation
A0CTTp1 EFO1L'D'BU'FRBR'F'UB'DLU
L' D' B U' F R B R' F' U B' D L U (14)  Jessica Fridrich + Mirek Goljan
B0CTTp2 EFO2
C0CTTp3 EFO1FRU'R'F'L'UL²'y'FRU'R'F'L'ULU²
F R U' R' F' L' U L · y' · F R U' R' F' L' U L · U² (17,18)
FRU'R'F'L'UL²y'RU'R'F'L'ULU²  
F R U' R' F' L' U L² · y' · R U' R' F' L' U L · U²  
D0CTTp4 EFO2
 
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A1CTTp1 EFO1L'U'LFRUR'F'execute only once: / führe nur einmal aus:y'execute only once: / führe nur einmal aus:U²
( L' U' L F R U R' F' | y' | 0 )² U² (19,20)
L'U'LFRUR'F'U'L'U'LFRUR'F'U'
L' U' L F R U R' F' · U' · L' U' L F R U R' F' · U'
A2BLU²B'U'B²L'B'L²U'L²B'
B L U² B' U' B² L' B' L² U' L² B' (12,16)  Jessica Fridrich + Mirek Goljan
B1CTTp2 EFO2
C1CTTp3 EFO1
D1CTTp4 EFO2
  english discussion about mentioned sequences (back to top)
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deutsche Erörterung von Zugfolgen (zurück nach oben)  
    CTTp3 EFO1FRU'R'F'L'ULy'FRU'R'F'L'ULU²    
   
Looking on the edge place FU, the edge is on the icon lying on the bottom, it is situated 'in' the corner twisting system. So you begin the sequence with the F-move, that starts 'in' the CE-system. The right corner is solved and the front edge. You can project the solved situation on the given situation:


CMD1 CTSm1 EFNm2 To the same time the according edge and corner on the left side are prepared for the second part of the sequence, that is the same as the first half.

Important that you remember that the first move starts 'in' the system. That's the easiest way to memorize the situation and the handling.

The situation and sequence to memorize in the alternative way you find
here.

   
Man betrachte den Kantenplatz FU, also die auf dem Symbol unten liegende Kante, als innerhalb des 3-Ecken-Drehers liegend. Also fängt auch der erste Zug innerhalb dieses Systems an. Projiziert man das, was die erste Folge löst, auf das Icon, erkennt man, daß dadurch zunächst die untere (vordere) Kante gewendet wird und die oben rechts (hier also unten rechts) liegende Ecke gedreht:

CMD1 CTSm1 EFNm2 Gleichzeitig werden links die entsprechende Kante und Ecke auf die zweite Hälfte der Folge vorbereitet, die mit der ersten Hälfte identisch ist.

Wichtig ist sich zu merken daß die erste Kante innen liegt und der erste Zug 'innen' beginnt. Das ist wohl die am leichtesten zu merkende und auszuführende Folge.

Die gegensätzlich zu merkende Folge und Situation finden Sie
hier.

   
06/04/2008 04.06.2008
       
             

 

 

 

 

 

 

 

 

 

 

 

 

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